Mindblade (MSH)
- This article refers to the Marvel Superheroes RPG character. For the Champions Online version, see Mindblade (CO).
I'd been in a rut with character origins until I came up with Mindblade. I didn't want a mutant, magical origin, hi-tech wonder, etc sort of character, but I wasn't sure where to go. I eventually decided he was an involuntary test subject for AIM and an attempt to create a super-serum (or something similar).
Real Name: Jay Tharonn |
Occupation: Scientist, current adventurer |
Identity: Secret |
Legal Status: Citizen of the United States with no criminal record |
Place of Birth: Atlanta, Georgia |
Marital Status: Single |
Known Relatives: None |
Group Affiliation: AEF, formerly Fate, Inc |
Base of Operations: Washington DC, formerly Skystation |
Height: 5'11" |
Weight: 160 lbs |
Eyes: Blue |
Hair: Brown |
Strength Level: Mindblade can press up to 800 lbs. |
Marvel Superheroes Statistics
Mindblade | |
Fighting | Remarkable |
Agility | Remarkable |
Strength | Excellent |
Endurance | Incredible |
Reason | Incredible |
Intuition | Excellent |
Psyche | Remarkable |
Known Superhuman Powers: The only powers that Mindblade has shown at this time is telekinesis at the Monstrous rank. His major power stunt is simultaneous manipulation of objects; he can handle three objects at once with Monstrous strength. More may be handled, but each additional object reduces his telekinetic strength by 1 CS, to a maximum of ten objects with Poor strength.
Equipment: Mindblade has several weapons, including bolos with Remarkable strength, shuriken which are hurled for Remarkable edged damage, and iron rods that strike for Incredible blunt damage.
Other Abilities: Mindblade is skilled in computers and robotics. In addition, he has piloting skill.
Contacts: Unknown, although he should be able to call upon the Champions for assistance.
Mutants and Masterminds Statistics
Mindblade - PL 10
Strength 4, Stamina 5, Agility 4, Dexterity 4, Fighting 4, Intellect 2, Awareness 10, Presence 3
Advantages
Daze (Deception), Defensive Roll 5, Equipment 10, Fast Grab
Skills
Athletics 8 (+12), Close Combat: Grab 10 (+14), Deception 8 (+11), Insight 6 (+16), Perception 6 (+16), Ranged Combat: Telekinesis: Move Object 10 6 (+10), Technology 10 (+12), Vehicles 14 (+18)
Powers
Telekinesis: Move Object 10 (25 tons)
Equipment
Champscraft
Offense
Initiative +4
Grab, +14 (DC Spec 14)
Telekinesis: Move Object 10, +10 (DC 20)
Throw, +4 (DC 19)
Unarmed, +4 (DC 19)
Complications
Enemy: AIM was in part responsible for his gain in powers; they would dearly love to get a hold of him to figure out why it happened for him.
Motivation: Responsibility
Languages
English
Defense
Dodge 7, Parry 6, Fortitude 7, Toughness 10/5, Will 10
Power Points
Abilities 72 + Powers 20 + Advantages 17 + Skills 34 (68 ranks) + Defenses 7 = 150
Champscraft
Champscraft - PL 10
Strength 8, Defense -4, Toughness 9, Size Huge
Features:
Alarm 5, Navigation System 2, Remote Control
Powers
Flight: Flight 13 (Speed: 16000 miles/hour, 30 miles/round)
- Swimming: Swimming 8 (Alternate; Speed: 120 miles/hour, 1800 feet/round)
Sealed Canopy: Immunity 10 (Life Support)
Power Points
Abilities 2 + Powers 37 + Advantages 0 + Features 8 + Skills 0 (0 ranks) + Defenses 0 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 47
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