3.5 Edition Statistics | |
Alignment | Chaotic Good |
Class | 10th Level Fighter |
Strength | 15 |
Dexterity | 22 |
Constitution | 14 |
Intelligence | 18 |
Wisdom | 8 |
Charisma | 11 |
HP | 71 |
Artellius
In another time period of the campaign that had originated with Dren of the North and Ra-Sharoth, but a different one than Gaius Dovidus, the setting had gone to a viking-like era. In this time period, I played Artellius, an Elf designed in the vein of swashbucklers such as Errol Flynn.
Artellius | |
Basic Information | |
Gender | Male |
Race | High Elf |
Occupation | Fighter |
Age | 118 |
Patron deity | Nerus, God of the Sea |
Known language(s) | Elven, Common, Sylvan, Goblin |
Rules Information | |
Description
Artellius is a blond haired elf, slight of form, who wears leather armor. At his side is a rapier, and a bow is slung over his shoulder with a quiver of arrows.
Personality
Artellius is an adventurous sort, who is rather casual about relationships (at least until meeting Josi). Light of heart, he fights with a skill that belies his casual attitude.
Abilities
Feats: Combat Expertise, Improved Disarm, Combat Reflexes, Dodge, Mobility, Spring Attack, Improved Initiative, Point Blank Shot, Precise Shot, Weapon Finesse
Notable Skills: Climb 3, Listen 4, Profession: Sailor 6.5, Search 3, Spot 6.5, Swim 13, Tumble 1
Possessions
Equipment: Masterwork Composite Longbow (+2 Strength), Light Mace, Dagger, part owner of Behemoth (former Ogre warship)
Magic Items: +3 Rapier, +2 Leather Armor, Figurine of Bear's Endurance 1/day, Figuring of Bull's Strength 1/day, Bracelet of Alter Self 2/day, Boots of Expeditious Retreat, Bracers of Shield of Faith 1/day
History
Most of the backstory of Artellius is lost, but he worked with a party of adventurer/raiders for a clan. At one point, he entered into a physical relationship with a local fey named Josi, which became more when she wound up pregnant. One adventure implanted in his mind a sense of a cave in the Deep South which was drawing him, but not so much that he couldn't ignore it. The campaign ended before there was a chance to explore this destination.