Brainstorm
Brainstorm had been planned to be used in a series of modules for Marvel Superheroes based on the classic storyline "Days of Futures Past", and was similar to Professor X in that he was usually a wheelchair-bound telepath. He eventually became the Iron Man of that era, but that prominence ended at the finale of the campaign when the armor had to be cannibalized to try a time-jump. The character was revisited and brought to the "main" setting along with one of his allies there, Enigma, where he would remotely operate a robot and link with it via telepathy and cybernetics.
Real Name: Alex Sayers |
Occupation: Former freedom fighter, current professional adventurer |
Identity: Public |
Legal Status: Naturalized Citizen of the United States with no criminal record |
Place of Birth: Fairfax, Virginia (alternate reality) |
Marital Status: Single |
Known Relatives: Unknown |
Group Affiliation: AEF, formerly mutant resistance cell |
Base of Operations: Washington DC, formerly mobile |
Height: 5'8" |
Weight: 200 lbs |
Eyes: Brown |
Hair: Brown |
Strength Level: Brainstorm can press up to 1 ton, if he is sufficiently braced. The telepresence unit can press 10 tons. |
Marvel Superheroes Statistics
Brainstorm | |
Fighting | Poor/
Incredible |
Agility | Poor/
Remarkable |
Strength | Remarkable/
Incredible |
Endurance | Excellent/
Monstrous |
Reason | Amazing |
Intuition | Good |
Psyche | Remarkable |
Known Superhuman Powers: Brainstorm is a telepath of Incredible ranking. He has established a power stunt of illusions at Good skill, and an enhanced danger sense at Remarkable levels. The other established power stunt is the link-up with the telepresence unit at planetary ranges.
Equipment: The telepresence unit is a robot which Brainstorm is able to operate as his own person. Due to physical limitations, Brainstorm is unable to go on to the field, but using this unit, he may participate as any other team member. In addition to its physical stats (the second set shown), it is able to fire entangling cables of Amazing material strength, and use hyper-running at Remarkable speed. The robot itself is made of Incredible material, and thus made of Incredible body armor.
Limitations: Sayers is paralyzed from the waist down. As a result, he is confined to his wheelchair. When "on missions", he stays at AEF Headquarters and works the large computer system that runs the telepresence unit. As a result of the telepathic link-up, the unit is vulnerable to mental attacks.
Other Abilities: Brainstorm is a biologist, and is also skilled at first aid.
Contacts: None.
Mutants and Masterminds Statistics
Brainstorm - PL 10
Strength 2, Stamina 5, Agility -3, Dexterity -3, Fighting -3, Intellect 9, Awareness 2, Presence 3
Advantages
All-out Attack, Improved Smash, Improvised Weapon, Inventor, Power Attack
Skills
Expertise: Biology 4 (+13), Insight 2 (+4), Perception 2 (+4), Technology 2 (+11), Treatment 2 (+11), Vehicles 2 (-1)
Powers
Comm Gear: Radio Communication 4
Mind Reading: Cumulative Mind Reading 8 (DC 18; Cumulative, Sensory Link; Feedback)
- Mental Illusion: Illusion 4 (Alternate; Affects: All Sense Types, Area: 30 cft., DC 14; Illusion Area; Limited to One Subject)
- Telepathic Communication: Mental Communication 4 (Alternate; Sense Type: Mental; Subtle 2: undetectable)
Telepresence Unit: Summon 10 (Active, Controlled, Heroic, Mental Link; Distracting, Permanent)
Offense
Initiative -3
Grab, -3 (DC Spec 12)
Mind Reading: Cumulative Mind Reading 8 (DC Will 18)
Throw, -3 (DC 17)
Unarmed, -3 (DC 17)
Complications
Disability: Brainstorm is paralyzed from the waist down. Thus, he requires equipment to use the telepresence unit.
Motivation: Acceptance: Brainstorm is a mutant, and the setting isn't kind to mutants.
Power Loss: Brainstorm's telepresence unit must be used at a distance using specialized equipment. Damage to the equipment will remove his access to the unit. Mental attacks upon the unit affect Brainstorm instead.
Languages
English
Defense
Dodge -3, Parry 5, Fortitude 5, Toughness 5, Will 15
Power Points
Abilities 24 + Powers 93 + Advantages 5 + Skills 7 (14 ranks) + Defenses 21 = 150
Brainstorm Unit - PL 10
Strength 10, Stamina -, Agility 0, Dexterity 0, Fighting 4, Intellect -, Awareness 0, Presence -
Advantages
All-out Attack, Improved Smash, Improvised Weapon, Power Attack
Skills
Close Combat: Unarmed 6 (+10), Perception 10 (+10), Ranged Combat: Tangle Cables 12 (+12)
Powers
Immunity to Fortitude Effects
Increased Run Speed: Speed 6 (Speed: 120 miles/hour, 1800 feet/round)
Loudspeaker and Floodlights: Feature 2
Radio Communication: Radio Communication 4
Robotic Form
- Immunity: Immunity 12 (Critical Hits, Life Support)
- Impervious Defense: Impervious Toughness 10
Tangle Cables: Snare 10 (DC 20)
- Flashbursts: Dazzle 10 (Alternate; Affects Sense: Sight, DC 20; Alternate Resistance (Dodge))
- Seeker Missiles: Burst Area Blast 10 (Alternate; DC 25; Burst Area: 30 feet radius sphere, DC 20 [5 ranks only], Homing 2: 2 extra attempts)
Offense
Initiative +0
Flashbursts: Dazzle 10, +0 (DC Dog/Fort/Will 20)
Grab, +4 (DC Spec 20)
Seeker Missiles: Burst Area Blast 10 (DC 25)
Tangle Cables: Snare 10, +0 (DC Dog 20)
Throw, +0 (DC 25)
Unarmed, +10 (DC 25)
Complications
Power Loss: The Brainstorm unit is controlled remotely by Brainstorm himself; if he becomes incapacitated, the unit shuts down.
Weakness: Unlike most constructs, the Brainstorm Unit is vulnerable to mental effects; the effects are transferred from it to the controller of the unit. As a metal construct, it is also vulnerable to magnetic attack.
Languages
Native Language
Defense
Dodge 10, Parry 10, Fortitude Immune, Toughness 10, Will Immune
Power Points
Abilities -2 + Powers 108 + Advantages 4 + Skills 14 (28 ranks) + Defenses 26 = 150
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