Chadam

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Corellia's all wrapped up. The Empire is a happy customer. I could do the same for you. Rogue Sith Lords, crime syndicates, kings, queens—I hunt 'em all. Don't be afraid, it only takes a call.
Bounty Hunter, Star Wars: The Old Republic (2011)

The Bounty Hunter, oddly, was the class I was least interested in playing. Probably a holdover from the whole "bounty hunter versus Jedi" debates in Star Wars Galaxies. Nonetheless, I knew I'd eventually play one, and Chadam became my representative for this class.


Chadam
Profession

Mercenary Level 70

Biographical information
Homeworld

Unknown

Born

3674 BBY

Died

Unchronicled

Physical description
Species

Chiss

Gender

Male

Height

6'0"

Mass

115 kg

Hair color

Blue

Eye color

Red

Chronological and political information
Era(s)

Old Republic Era

Affiliation
  • The Alliance Against Zakuul
  • formerly Sith Empire

Personality

Chadam's character has changed a great deal from the days he spent working for the Hutts on Hutta to who he has become after the Great Hunt. Originally, Chadam was in it for the credits, nothing more. If the job paid, he'd pretty much do whatever it took. He only began to consider things a bit more closely when Mako questioned the difference between their work and that of assassins. After the Great Hunt, he began to move more towards the ideal of the Mandalorians, aided by the good influences of Mako and Torian. But he's still got the mercenary in him; he has no problem gouging people he isn't thrilled with for credits, and he's a bit more self-serving than what a Mandalorian might be. Nowadays he's a bit more picky about his assignments, allowing himself to be guided as much by his companions and their assorted ethics as by his own greed.

He does have an eye for business opportunities; on two occasions, he's managed to advertise himself on a galactic scale-much to the consternation of his recent employers at the time (both of which happened to be Imperials).

Abilities

Chadam, as a Grand Champion of the Great Hunt, is a bounty hunter with few peers. Tracking down a mark from a galaxy away is just everyday business for him. He isn't the best negotiator or programmer, but he's got contacts across the galaxy who can do that for him-including trusted companions who he regards as the best partners a Hunter can have.

Equipment

Chadam has used in his career various types of heavy body armor equipped with enough weaponry to overcome even Jedi (and in some cases, Sith). At the present time, he has chosen to utilize a heavily modified version of the Sith Triumvirate trooper armor, modified with custom equipment such as micro-missile launchers and flamethrowers, as well as a series of microjets which can allow him to hover or blow back opponents in close quarters. The helmet is the one exception; deciding that the standard helmet of the Sith Troopers wasn't quite intimidating enough, Chadam purloined the helmet of a dead Sith Lord, allowing him to have a terrifying aspect to his appearance. That helmet has also, naturally, been modified to work with his armor. This permits him access to sensors and targeting that would be unavailable otherwise.

Chadam's preferred weapon of choice remains a pair of blaster pistols. He usually isn't choosy about brand, but does insist that they be matched pairs. This insistence isn't written in durasteel: if another pistol gives him a marked advantage, he'll use it...at least until he can have another pair of pistols customized to match it.

As far as personal transport goes, he makes use of a D-5 Mantis patrol craft, ideal for getting in and out of trouble-with enough storage space to hold prisoners on their way to bounty collection.

Trivia

Chadam's backstory is the story of the Bounty Hunter in the Star Wars: The Old Republic game, who usually went with the more mercenary choices (although not needlessly cruel or sick ones), based upon his personality above.

As of Knights of the Fallen Empire, he chose to kneel before Valkorion to preserve his life, and has called upon the dark lord's power on one occasion-and found himself made a puppet on another. Any agreement between the two was cast aside at that point.