3.5 Edition Statistics | |
Alignment | Chaotic Good |
Class | 8th Level Fighter |
Strength | 22 |
Dexterity | 19 |
Constitution | 16 |
Intelligence | 10 |
Wisdom | 14 |
Charisma | 6 |
HP | 81 |
Sark
When the campaign with Taggert wound down, we started up a new campaign-using a version of India as a map, but being the standard D&D sort of setting with it. In this campaign, I started with a sorcerer character-who died at second level. Well, it was a footnote, so I replaced him with a warrior with a theme that was similar to Dren's.
Sark | |
Basic Information | |
Gender | Male |
Race | Half-orc |
Occupation | Warrior |
Age | 19 |
Patron deity | Kord |
Known language(s) | Common, Orc |
Rules Information | |
Description
Sark's a burly guy-wearing fairly light armor and a large orc double-axe on his back, which he is frighteningly proficient with. He's not hideous, but his personality tends to make things worse.
Personality
Sark tends to the blunt, and can demonstrate a significant amount of sarcasm. Underneath all that, though, is a powerful desire to be seen as himself, not as an orc-not as a monster. He would rather die a heroic death than let others write his story for him with him as the savage. Sark might have unresolved issues with his father's race as well, having thrown sense away at times for a chance to kill other orcs.
Abilities
Feats: Dodge, Exotic Weapon Proficiency (orc double-axe), Improved Initiative, Two Weapon Fighting, Improved Two Weapon Fighting, Weapon Focus: orc double-axe, Greater Weapon Focus: orc double-axe, Weapon Specialization: orc double-axe
Notable Skills: Climb 8, Jump 7, Ride 2, Swim 5
Possessions
Equipment: 5 javelins, quarterstaff, waterskin, bedroll, backpack, 30 days of rations
Magic Items: Chain shirt +1, orc double-axe +1 (both heads), dagger +1, Gauntlets of Ogre Power, Ring of Protection +1, Bracers of Shielding (Shield caster level 3 3/day), Mantle of Protection against Evil, Boots of Charging (+30 movement)
History
Sark doesn't talk about his past much, although it can be inferred that his mother was human, his father was an orc, and that it was not a union of love. Sark joined the party looking to make a name for himself-not easy when the evil nation to the north is also called Sark. He claims they took the orc-name because it sounded intimidating, and often claims that one day he's going to go conquer the place. Nobody is ever 100 percent certain if he's joking or being serious.
Recently Sark managed to narrowly avoid contracting lycanthropy-or it may be more accurate to say that he was cured before he underwent a first transformation.